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  2. Fraps - Wikipedia

    en.wikipedia.org/wiki/Fraps

    Fraps is proprietary and commercial software, but it is free to use for frame rate display and benchmarking, and free to use with limitations for video capture (30 second time limit, watermark) and screen capture (BMP format only). The frametimes benchmark feature (logging of individual frame render times) gained attention in 2013 on computer ...

  3. Zazzle - Wikipedia

    en.wikipedia.org/wiki/Zazzle

    Zazzle. Zazzle is an American online marketplace that allows designers and customers to create their own products with independent manufacturers (clothing, posters, etc.), as well as use images from participating companies. Zazzle has partnered with many brands to amass a collection of digital images from companies like Disney, Warner Brothers ...

  4. Dazzle (video recorder) - Wikipedia

    en.wikipedia.org/wiki/Dazzle_(video_recorder)

    Pinnacle Systems (2003–present. Introduced. December 1997. ( 1997-12) Type. Video recorder. The Dazzle is a family of external video capture devices that allow people to record video from analog composite video sources ( DVD player, VCR, etc.) over USB (originally parallel ). [1] Most models are also capable of recording analog stereo audio.

  5. Portable Game Notation - Wikipedia

    en.wikipedia.org/wiki/Portable_Game_Notation

    Portable Game Notation (PGN) is a standard plain text format for recording chess games (both the moves and related data), which can be read by humans and is also supported by most chess software. This article uses algebraic notation to describe chess moves.

  6. Computer-generated imagery - Wikipedia

    en.wikipedia.org/wiki/Computer-generated_imagery

    Volume rendering. v. t. e. Computer-generated imagery ( CGI) is a specific-technology or application of computer graphics for creating or improving images in art, printed media, simulators, videos and video games. These images are either static (i.e. still images) or dynamic (i.e. moving images). CGI both refers to 2D computer graphics and ...

  7. List of open-source video games - Wikipedia

    en.wikipedia.org/.../List_of_open-source_video_games

    This is a list of notable open-source video games. Open-source video games are assembled from and are themselves open-source software, including public domain games with public domain source code. This list also includes games in which the engine is open-source but other data (such as art and music) is under a more restrictive license.

  8. Comparison of screencasting software - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_screen...

    This page provides a comparison of notable screencasting software, used to record activities on the computer screen. This software is commonly used for desktop recording, gameplay recording and video editing. Screencasting software is typically limited to streaming and recording desktop activity alone, in contrast with a software vision mixer ...

  9. GameMaker - Wikipedia

    en.wikipedia.org/wiki/GameMaker

    Website. gamemaker .io. GameMaker (originally Animo, Game Maker (until 2011) and GameMaker Studio) is a series of cross-platform game engines created by Mark Overmars in 1999 and developed by YoYo Games since 2007. The latest iteration of GameMaker was released in 2022. GameMaker accommodates the creation of cross-platform and multi-genre video ...

  10. Greenshot - Wikipedia

    en.wikipedia.org/wiki/Greenshot

    getgreenshot .org. Greenshot is a free and open-source screenshot program for Microsoft Windows. It is developed by Thomas Braun, Jens Klingen and Robin Krom [1] and is published under GNU General Public License, hosted by GitHub. Greenshot is also available for macOS, but as proprietary software [2] through the App Store .

  11. Z-machine - Wikipedia

    en.wikipedia.org/wiki/Z-machine

    The Z-machine is a virtual machine that was developed by Joel Berez and Marc Blank in 1979 and used by Infocom for its text adventure games.Infocom compiled game code to files containing Z-machine instructions (called story files or Z-code files) and could therefore port its text adventures to a new platform simply by writing a Z-machine implementation for that platform.